Calligraphic terms in the Harachim Script or Old Yanim

These concepts and their variations were used in contemplation and as the basis of learning and discovering the Secret. The concepts were imbued by the salassin to each symbol.

While the basic terms were similar, there were an infinite number of variations, and each salassin eventually developed their own, including the variations in other languages. Each symbol was imbued to a certain concept of thought that could be used to direct and focus mental capacity and also used to embrace movements in combat.

Each base symbol was similar, but as with the terms, the variations were infinite. As the School Guild of Harachim's doctrine states, it is not a school that teaches matters, but teaches to learn, and this is the foundation of the Harachim Calligraphy. Each one is to develop their own Way of the Warrior.

Agat – aganath – agad – thunderwhip

Cembat – Cembath – Camb – grab pull

Eulat – Eulanath – Eulavar – felling power, for bodies

Halat – Halanath – Havail – throw power, forceful, missiles

Isamat – Isamath – Infur – power fist, bare handed

Kata – Katanath – Kata – blade cut, blade start

Levat – Levanath – Leva – levitation

Netat – netanath – Neth – neutralization

Parat – Paranath – Partum – zap

Rasat – Rasanat – Ras – power move, universal rectifier

Sagat – Saganath – Saganath – thunderbolts

Untat – Untamath – Unthom – shield power

Valat – Valanath – Valar – light

Yanat – Yanamath – Yana – build power

Merat – Meranath – whip throw

Belat – belanath – belan – umbrella

Falat – falanah – taser

Gralat – Gralanath – thunderbolt shield

- Whip of Agad, for a thunderwhip

- Cover of Belath, for light shielding and push-away

- Shock of Falan, for light thunderwhipping

- Finger of Infur, for bare-handed lightning

- Shear of Partum, for cutting with blades

- Conduit of Oromath, for deflecting lightning

- Shield of Unthom, for deflecting missiles

- Thunderbolt of Saganath, for shooting heavy bolts

- Deflection of Tema, for intercepting single missiles

- Light of Valar, for illumination and burning

- Force of Gralath, for deflecting thunderbolts

- Throw of Havail, for a heavy throwing shockwave

- Grasp of Cembath, for pulling objects, also bare-handed

- Bolts of Kata, for light thunderbolts

- Push of Eulavar, for gentle push-aways

- Power of Rasanath, for amplifying your mark

- Wind of Yanath, for creating whirlwinds

- Levitation of Leva, for floating and flying things with a blade

- Fan of Merath, for a whip-bolt